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  #1 (permalink)  
Old 09-11-2008, 08:16 AM
arrowCai
 
Posts: n/a
Diggs:
Default [Internal Error]Transport flex2.0 project to flex3.0project Error

Hi everyone,
Follow the work requirement, I need to transport flex2.0 project to flex3.0
one, but when Internal error occurred list the Problem View.
I checked the log file, it showed:
!ENTRY com.adobe.flexbuilder.project 4 43 2008-09-11 14:08:36.506
!MESSAGE Uncaught exception in compiler
!STACK 0
java.lang.StackOverflowError
at java.util.ArrayList.get(Unknown Source)
at macromedia.asc.parser.Scanner.getTokenClass(Unknow n Source)
at macromedia.asc.parser.Parser.lookahead(Unknown Source)
at macromedia.asc.parser.Parser.match(Unknown Source)
at macromedia.asc.parser.Parser.parsePrimaryExpressio n(Unknown
Source)
at
macromedia.asc.parser.Parser.parsePrimaryExpressio nOrExpressionQualifiedIdentifi
er(Unknown Source)
at macromedia.asc.parser.Parser.parsePostfixExpressio n(Unknown
Source)
at macromedia.asc.parser.Parser.parseUnaryExpression( Unknown
Source)
at
macromedia.asc.parser.Parser.parseMultiplicativeEx pression(Unknown Source)
at
macromedia.asc.parser.Parser.parseAdditiveExpressi on(Unknown Source)
at macromedia.asc.parser.Parser.parseShiftExpression( Unknown
Source)
at
macromedia.asc.parser.Parser.parseRelationalExpres sion(Unknown Source)
at
macromedia.asc.parser.Parser.parseEqualityExpressi on(Unknown Source)
at
macromedia.asc.parser.Parser.parseBitwiseAndExpres sion(Unknown Source)
at
macromedia.asc.parser.Parser.parseBitwiseXorExpres sion(Unknown Source)
at
macromedia.asc.parser.Parser.parseBitwiseOrExpress ion(Unknown Source)
at
macromedia.asc.parser.Parser.parseLogicalAndExpres sion(Unknown Source)
at
macromedia.asc.parser.Parser.parseLogicalXorExpres sion(Unknown Source)
at
macromedia.asc.parser.Parser.parseLogicalOrExpress ion(Unknown Source)
at
macromedia.asc.parser.Parser.parseConditionalExpre ssion(Unknown Source)
at
macromedia.asc.parser.Parser.parseAssignmentExpres sion(Unknown Source)
at macromedia.asc.parser.Parser.parseLiteralField(Unk nown
Source)
at macromedia.asc.parser.Parser.parseFieldListPrime(U nknown
Source)
at macromedia.asc.parser.Parser.parseFieldListPrime(U nknown
Source)
at macromedia.asc.parser.Parser.parseFieldListPrime(U nknown
Source)
at macromedia.asc.parser.Parser.parseFieldListPrime(U nknown
Source)
at macromedia.asc.parser.Parser.parseFieldListPrime(U nknown
Source)
at macromedia.asc.parser.Parser.parseFieldListPrime(U nknown
Source)
at macromedia.asc.parser.Parser.parseFieldListPrime(U nknown
Source)
... (until StackOverflow)

Now I give up transport totally, but creating a Flex3.0 project and move the
file one by one. But after all the file moved, this internal error still
appeared.

Is anyone know how to work this out?
Thank you very much!




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  #2 (permalink)  
Old 09-11-2008, 03:02 PM
EvolvedDSM
 
Posts: n/a
Diggs:
Default Re: [Internal Error]Transport flex2.0 project to flex3.0project Error

Hello

Let's cover some basics before we dive into all this error code.

In Flex 2, there's an option to Export your project (File -> Export...)
You can either Export as an Archive (zip) or as a System File (folder).
Either of them are acceptable, however I choose Archive as it makes a nice
"backup" in case you ever need to burn your developments to a disc or transfer
them over a network for storage.

The Export utility is simple. Just choose your method (archive or system),
then select the project(s) on the left window pane. Then select the directory
(and zip name if you choose Archive) that you wish to save the file or folder
to. Remember this directory!!!! :P You can leave all other options as default
and then click FINISH! it will show a progress bar of it either zipping your
folders or copying the whole project to your specified directory.

Open Flex 3. Go to File -> Import -> Flex Project. The wizard will give you
an option of importing from an archive (zip) or a project folder (if you chose
System from above). I would choose archive, and I'll find the zip file from
the location I chose above. Then choose the location at which you want your
newly imported project to be stored. Click Finish and a progress bar will
display until it is done unzipping and copying. The following window will ask
you which SDK compiler to use. Since you are importing from Flex 2, I suggest
choosing "Use specific SDK" and then choose Flex 2.0.1 (it may say hotfix after
it, which is perfectly fine).

Your Flex 2 project has successfully been transferred to Flex 3 if all went
well.

If you have followed these steps and are still getting issues, post back with
new info.

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  #3 (permalink)  
Old 11-25-2008, 10:46 AM
prateeksri123 prateeksri123 is offline
Junior Member
 
Join Date: Nov 2008
Posts: 2
Diggs: 0
Default Need to use Flex 3

Hi, thanks for your advise

but i want to use flex compiler 3 not 2.0.1 .
So is there any way we can transform whole code base from flex 2 to flex 3

Thanks
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  #4 (permalink)  
Old 11-25-2008, 11:12 AM
prateeksri123 prateeksri123 is offline
Junior Member
 
Join Date: Nov 2008
Posts: 2
Diggs: 0
Thumbs up Upgrade your builder to 3.1

Hey upgrade your builder to 3.1
sdk 3.0 has some issues which is fixed in sdk 3.1
it wont give internal error
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