I can not find a way to add 12 to the clock but you just take 12 off the date
and time, this is my counter and it's my birthday 14 sept so I set it 12 hours
early
var ABC:Number = 1
onEnterFrame = function () {
var today

ate = new Date();
var currentYear = today.getFullYear();
var currentTime = today.getTime();
var myHours = today.getHours();
var myMinutes = today.getMinutes();
var mySeconds = today.getSeconds();
if(myHours<10){
myHours="0"+myHours
}
if(myMinutes<10){
myMinutes="0"+myMinutes
}
if(mySeconds<10){
mySeconds="0"+mySeconds
}
var targetDate

ate = new Date(2008,9,13,12);
var targetTime = targetDate.getTime();
var timeLeft = targetTime - currentTime;
var sec = Math.floor(timeLeft/1000);
var min = Math.floor(sec/60);
var hrs = Math.floor(min/60);
var day = Math.floor(hrs/24);
var counter:String = "0:00:00:00";
sec = String(sec % 60);
if (sec.length < 2){;
sec = "0" + sec;
} //end
min = String(min % 60);
if (min.length < 2){;
min = "0" + min;
} //end
hrs = String(hrs % 24);
if (hrs.length < 2){;
hrs = "0" + hrs;
} //end
day = String(day);
if (timeLeft <= 0){;
counter = "0:00:00:00";
ABC = 0
}//end
else{
counter = day + ":" + hrs + ":" + min + ":" + sec;
} //end
theTime_txt.text=myHours+":"+myMinutes+":"+mySecon ds;
time_txt.text = counter;
}// end end
//Put this in frame 2//
if(ABC <= 0){;
gotoAndPlay(3);
}
else gotoAndPlay(1);
//put this in frame 3//
//and have what you want to happen//
stop();